Release-party and test of The Island
Release-party and test of The Island By Trine Askjær-Jørgensen The 13th of April we had a party and celebrated that we moved into our new office and that we released a new game; The Island. It all started in the afternoon, where we talked about the making of the game, the team behind it, the story itself and the test of the game. Ahead of the release pupils from Gammelgårdsskolen tested the game together with their teacher and two students, from the teacher education in Aarhus. The pupils got on stage at the party and told everyone about their experience with The Island. The development of the game, The Island, began around two years ago and initally started out as "HistorieHopperen", which was supposed to contain two interative stories, namely Lakridsmanden by Louis Jensen and The Island by Boris Hansen, of about 30 minutes in length. The Ministry of Education partly funded HistorieHopperen, which eventually turned into two separate games/stories independent of each other, which contained much more than what was intially intended and thus ended up taking much longer than half an hour to play. The idea of The Island was that we would make [...]